If you are around the scene of programming and shaders, especially procedural and ray-marching, few chances are that you never heard the name of Inigo Quilez. He is the founder of Shadertoy and worked for Pixar, Facebook and VR labs. His work had always fascinated me, and it was a complete honor to welcome the one and only, the man for a deep discussion on mathematics, rendering, 3D programming, the story of Shadertoy, fractals, demo-scene and so on.

We also live recorded this one, so I kept the video and uploaded it on my Youtube Channel if you prefer to watch it in video.

Notes

Inigo Quilez website: https://www.iquilezles.org/

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